Mr. Charles Tsai, a change catalyst dedicated to helping young people conceptualise and realise a better future for themselves and their communities. An internationally sought after speaker and trainer, Mr.Charles mentored young changemakers through his work with Ashoka, the world’s largest incubator of youth-led ventures, as well as his own charity, Global Youth Fund around the globe.
He was kind enough to launch the draft of his toolkit "The Creative Activist Toolkit", an interactive visual guide to social change written by and for young leaders which will be launched officially later on. He trained the participants of the workshop in the following modules :
- Social Innovations and Entrepreneurship-
This module provides a general introduction to social entrepreneurship, its brief history and where it’s headed. We explore its potential to ignite change a massive scale and how it’s catching on around the world.
We explore the difference between a social enterprise and a traditional enterprise or even a "socially responsible company." The key difference is “outcomes.” We look at the difference between outcomes and outputs and how to identify outcome metrics for a social enterprise. We discuss how to identify the problem that you want to solve and how to center the business model and innovation of your venture on achieving the social change you want to effect.
Inspiring examples are presented - Youth Venturers and Ashoka Fellows. Also resources that participants can access to help them think through their social mission of their ventures, develop a strategy, and measure their impact are presented.
- Why innovation is needed-
This module helps participants understand the importance of innovation in our daily lives and in the world. What around us do we consider “innovation”? Why are some things considered innovative and others are not? What do the innovative things have in common?
Innovation - social or not - improves things, makes life better and changes the way things are done.
Together, participants develop a set of criteria for “innovation” and formulate a checklist they can use to guide them as innovators. Participants learn how checklists have been applied in health and aviation sectors, leading to dramatic results, and how venture capitalists are beginning to adopt checklists as well to guide them in their investments.
- Market Analysis
Today's successful innovators know good entrepreneurship begins not with product development but with market analysis - a thorough effort to understand who your customers are, what problems they're trying to solve, how much they're willing to pay and whether they think your product solves their problem. However, this process can't be done at your computer. "No facts exist inside the building." How they have to get outside and talk to your potential customers.
The session starts with a presentation by Mr.Charles and then the participants will work on worksheets in small groups (teams). The worksheets helps them develop a comprehensive list of hypotheses about their customers. They will then create a plan and questionnaires to test the various hypotheses.
In this module, youth identify their key hypotheses and create a feasible plan to do "customer discovery" for one week before drafting their final business plan.
- Business Models: The heart of a businees plan-
A startup exists to find a repeatable and scalable business model. That's it. So a business plan's main objective is to present your business model. This module covers what a business model is and the 9 key components. We provide a canvas (template) that allows participants to map out their model. Here too, we ask them to identify the key assumptions made in their model so they know what to test and how to test. The trainer will present the concepts of the 9 components of the business plan, and then the students divide into teams and work through the business models.
- Thinking outside the box-
To get the participants' creative juices flowing, we give them hypothetical companies that operate with some pretty crazy business models: a record label that gives away music for free, an airline that charges $10 per flight, a car company that gives away cars for free, etc. The youth form teams and try to imagine how such models can work. How could their company be profitable? The youth share what they come up with. We then explain that these are real companies, not hypothetical, and how they actually stay in business. Youth are also asked to brainstorm one alternative business model for their venture. Can they completely reconfigure where revenue comes from. They will spend time later in the day to diagram their existing and alternate business models.
- Art of Pitch-
A basic understanding of sticky messaging will help youth craft a more powerful pitch for their venture. But a pitch tends to have its own logic flow. We show youth a sample pitch and break it down into key elements. We then ask youth to form pairs so they can practice pitching to one another, giving each other feedback. We ask a few volunteers to pitch to the whole group. The youth are asked to prepare for a mock panel the following day where they have to make a formal pitch and answer questions.
A camera is set up and each team is asked to record their basic pitch to video. The team will likely continue working on their video over the summer or they might be able to submit this video to the competition.
At the end of the day, the participants returned home not only enlighted but inspired too.